Category Archives: 3DS

Gargoyle’s Quest


-Rushifell (Gargoyle’s Quest)

I know what you’re thinkin’, Gamerillas; who could possibly care about an original Gameboy spin off based around an annoying enemy in an arcade game? Well, while the Ghosts ‘n Goblins Franchise hasn’t always been a front-runner, it’s always held a special place in my heart. From the obsession with getting the main character down to his undies (see below: Arthur from Ghosts ‘n Goblins and Maximo from his namesake series) to the stupidly difficult bosses that would worm their way into your heart and plant seeds of hate that drove some of us to the darkened halls of Gameshark (ok, maybe it wasn’t that hard, but I always had trouble with the game).


What you get when you feed a regular stick after midnight.

Gargoyle’s Quest, available now in the Nintendo 3DS eShop, is a side-scrolling platformer RPG, what a mouthful. GQ takes some of the mechanics from G’nG for its side-scrolling bits (huge giant bits that make up most of the game) while adding an explorable overworld (an overworld in the underworld???) where you can enjoy being assaulted by ghosts that look like guys wearing bed sheets (and sometimes pterodactyls or fat guys that throw their heads at you). These tiny encounters help to break up the slightly boring treks from town to dungeon to town. There’s not really an EXP system or a gear system, but our gargoyle friend receives several upgrades to his fire breath projectile while on his journey. At first each breath seems to be a direct upgrade, but each upgrade ends up having a special use in overcoming a puzzle. The full use of all these powers isn’t totally realized until the final dungeon.


Firebrand got some plastic surgery to remove his cartoon gland in later years.

The story follows a gargoyle fella named Firebrand, maybe you recognize his name from Ultimate Marvel vs Capcom 3? You may also be confused about his nickname, “Red Blaze”, because he’s GREEN on the cover! Yeah, turns out the cover just isn’t cannon, like the original Megaman cover where Rock looks like he’s the cybernetic love child of those creepy Precious Moments figures and a Keebler elf. Suppose that’s a bit off subject. Anyway, Firebrand is the descendant of the original Red Blaze, whose holy (unholy?) flame sealed away the King of Destruction and saved the Ghoul and Human worlds from TOTAL destruction. I know that doesn’t make sense at first; but if you think it out, it makes perfect sense. The big Bowsers from the other G’nG games seem to want to take over the human world, probably for food or the oil rights, but this King of Destruction and his Destroyers are more like a cult that just wants everything everywhere to end forever. All in all, not guys you want at a BBQ.

Gargoyle's Quest - Ghosts'n Goblins (UE) [!]6_resize

Not the King of Destruction, just a horrible giant fish demon. He's got a name, but it's not really important.

Yes, totally! It’s fun and cute, but certain parts can be really annoying (enemies coming out of Nowhere, Egypt, etc.). Thankfully, the 3DS Virtual Console save state feature makes those bits totally playable.



Thanks, Gamerillas!
Chazen Smith

A New Challenger Appears!


-President Ronnie Reagan (Bad Dudes Vs. DragonNinja)

Hello, Game Nerds Friends! My name is Chazen Smith, and I’m now an author on this site. Alongside my dear friend and stuffed gorilla, Bunk, I will be bringing you reviews of handheld and console games that I have both enjoyed and hated. I look forward to sharing my thoughts on games with you, and I hope you’ll share your thoughts and ideas with me as well!


Thanks, Gamerillas!

-Chazen Smith

Our #E32014 Wishlist: Nintendo (Part 1)

E3 2014 is almost here and we here at DS90’s will beĀ  there to give you the footage you need, and giveaway the merchandise you want! With the hype building at an alarming rate, we will be featuring a 3-Part section this weekend telling you what we want to see revealed and shown off at this years Electronic Entertainment Expo. Let’s kick things off with Part 1: Nintendo!

Nintendo 3DS/WiiU Achievement System


The Achievement/Trophy Meta game has been growing more and more valuable to gamers year after year on PlayStation and Xbox systems, and it’s time for Nintendo to follow suit. It adds a deeper sense of completion, accomplishment and competition to almost every game I play, and that brings me to Nintendo’s fault in not including any sort of unified accomplishment system across their systems and games. I often find myself starting a WiiU or 3DS title, having a blast with it, completing most or all of the primary campaign, then setting it down to never be touched again. Achievements and trophies provide a higher incentive to exhaust a games possibilities, from multiple unique playthroughs to a deeper reason for trying out alternate game modes, and so much more. Extending the life of titlesĀ  is exactly what Nintendo needs to do to save the WiiU, and an accomplishment system would be a great way to do it!

Super Mario Galaxy 3

Mario Galaxy

The Super Mario Galaxy series is my favorite Nintendo Series of all-time, hands down. The first time I turned on Super Mario Galaxy on my Nintendo Wii I was immediately blown away by what was the most crisp graphics Mario had seen at that time. But Super Mario Galaxy is so much more than that. The stunning gravity physics blended perfectly with the charming Mario Universe, and the masterpiece that came to be in Super Mario Galaxy will never be surpassed in its right. This is what the WiiU needs. A third installment into the Galaxy series would be the greatest surprise for Nintendo to have in store for me at E3 this year. Building onto my previous subject, what better way to usher in an accomplishment system than the royal plumber himself!

Metroid: Online Multiplayer FPS


Nintendo is already equipped with the right IP to compete in the online multiplayer genre, they just need to harness it. We’ve already seen for years that Metroid has what it takes to attract millions of gamers, and it’s time to take that purpose to an exclusively online multiplayer FPS. The universe of Metroid could really provide for some beautiful online multiplayer maps and the Metroid suit and Samus’ many weapons are practically built for custom loadouts and character customization. Gamers would almost look at an announcement like this and say, “Oh it’s like Halo for Nintendo.” and that is a good thing, a very very good thing.

Nintendo has the power and ability to blow us away this year at E3 2014, they just need to make it happen! What do you think Nintendo has in store this year? Leave your thoughts in the comments below, and for everything E3 2014, hit that subscribe button, and keep it locked at DS90’s!

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– Caleb Stiles